Refract Technologies raises S$8.5 million to fund new products
For Michael Chng and Eugene Koh, starting a company in tech and gaming has always been a childhood dream. When the opportunity presented itself in late 2018…
Refract raises $8.5M SGD funding, announces new game development division
Refract, a Singapore-based extended reality (XR) startup, announced today it has closed approximately $8.5million SGD (approximately $6million) Series A led by Sea Limited…
Sea invests in Singapore motion-capture gaming startup Refract’s S$8.5m
REFRACT, a Singapore-based startup working on motion-capture technology for gaming, has raised S$8.5 million in a Series A round anchored by New York-listed Sea…
VRScout: Full Body VR Controller AXIS Launches Kickstarter
This removes the need for any external trackers and enables the system to be used in smaller spaces, which—if you’re lacking the physical space—can be an absolute game-changer…
Venture Beat: 5 ways to build the mobile gaming metaverse
The metaverse will also need full-body tracking capabilities. Some exciting developments, such as the technology developed for the recently announced Virtual Taekwondo Olympic…
Screen Rant: Your Whole Body Is Now A VR Controller
Axis, the full-body controller, aims to subvert this issue by using ten nodes that attach to your body: two on each arm, one on each thigh, and one on each shin. The system aims to be accessible, affordable, and accurate. The system will be untethered…
VR Focus: AXIS Motion-Tracking Solution Launches Kickstarter Campaign
AXIS is built around active gaming of any type so it’s ideal for energetic VR titles. The system is made up of a series of very neat looking wearable sensors that attach…
Tech Radar: AXIS: Back the future of VR motion-tracking on Kickstarter now
With its interchangeable and easily-replaceable parts, it’s also easy to set up and won’t break the bank, making AXIS a game-changer for those looking for a user-friendly, reasonably-priced…
SOHU: 新加坡科技公司Refract推出全身VR动捕系统AXIS
AXIS并不是专门为游戏设计的。据Refract称,该系统总共有三种模式:为传统的2D游戏玩家提供标准模式,为头显用户提供VR模式,为动作捕捉动画师提供创造模式。得益于它的模块化设计和可拆卸的带子,用户可以快速更换传感器。
3DMGAME: 新加坡公司发明动捕式“手柄” 实时还原现实动作
这套装置由九个遍布全身的独立传感器以及一个无线集成装置组成,可用于高准度动作捕捉,这套设备允许玩家在狭小的空间中实现动作捕捉,目前完整版已兼容OpenXR、OpenVR、Oculus和SteamVR低延迟实时动作捕捉。